Comic-Con: Tron worlds will collide

The creators of the animated series Tron: Uprising promised an excited Comic-Con audience that some big episodes are on the way. The show’s plot will begin to fill in the blanks in Tron’s story, including how he became Rinzler in Tron: Legacy, and further connecting the world to the live-action film franchise audience were director Charlie Bean; Show creators (and Tron: Legacy writers) Ed Kitsis and Adam Horowitz; artistic director Alberto Mielgo; senior character designer Robert Valley; and the cast Elijah Wood (Beck), Bruce Boxleitner (Tron) and Tricia Helfer (Voice of the Grid).

“We wrote a bible for the show and have a lot of ideas on how we want to connect the show with Legacy and the first Trons and hopefully future Trons,” said Horowitz. “We want to continue exploring the grid and eventually move back to the cinema.”Audiences were also treated to some pretty cool scenes from the upcoming two-part episode, “Scars,” in which Tron reunites with a ruthless soldier named Dyson who previously defeated and derailed him. When Beck tries to stop him from ruthlessly taking revenge on Dyson, Tron knocks him out and takes his ID back.


When asked about the voice for Rinzler, who didn’t actually speak in the film, Boxleitner quipped: “He purrs like a kitten.” When the laughter in the audience stopped, he continued, “You know, because I have a helmet that covers my face. Not like the hockey helmet I wore in 1981. Rinzler is cool. I wish I had this outfit back then. It’s a hot looking outfit. I have to see if I can find that voice. I’ll find it. “

Beyond these episodes, the show’s creators promised that they would continue to explore more of the world of the grid and build the mythology of the Tron universe.

“The two films are really about seeing the grid from the user’s perspective,” said Bean. “For example, this idea of ​​what it would be like for one of us to go into a virtual world and see that. And the series is about what life is like on the internet.

“When we wrote Legacy, there was so much of the world we wanted to explore, but you couldn’t see it in just a two-hour movie,” added Horowitz. “As the ideas flowed, I became more and more excited about the things we could do, and we were really grateful to have the opportunity to explore more grid-based stories.”

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